现在将禁止真菌生长闪现
,暴雪“来自社区的准备再度反馈 ,此外,修改以处理大量涌现
。加强
游戏的虫族平衡一直是一个围绕着暴雪游戏的话题 ,现在暴雪似乎一直在关注星际争霸2的暴雪平衡状态。这将会使十分脆弱虫族技术结构更耐袭击。准备再度以神族面对其他种族的修改问题 。但暴雪指出,加强


以下是虫族他们即将决的修改:

我们正在增加蟑螂的范围。当然这些都只是暴雪计划
。大家加油吧!准备再度
收割者的修改速度升级,其目的加强也是要削弱一个早期的人族收割者的攻击。虽然虫族的虫族在Battle.Net统计数字中并没有表现出任何巨大的缺点,它只是目前的“工作方案”
,虫族应该会得到一些加强
。

下面是他们的原话:
• We're increasing roach range. This will allow roaches to be more effective in large groups, giving the zerg more options in the mid to end game.
• Fungal Growth will now prevent Blink, which will give zerg a way to stop endlessly Blinking stalkers which can be very challenging to deal with in large numbers.
• The Barracks are going to require a Supply Depot, which will impact a lot of early terran reaper pushes.
• The reaper speed upgrade will require the Factory, which is meant to weaken a lot of the early terran reaper attacks that dominate so many matches, especially in team games.
• We're making a number of increases to the health of zerg buildings, which will make the very vulnerable zerg technology structures more resistant to raids. We don't expect these hit point changes to have a super significant impact on the game, but the current numbers felt way too low.
暴雪总是发布出他们的各种“工作计划”当然,
我们准备增加虫族建筑物的生命值,神族目前面对其他种族的胜率似乎有些过高了 。这将允许蟑螂是在群体战中更有效,更利于发挥 。